+10% Attack for all units. Edit: mixed it up, retaining matrilineal lines if you ever want to go back to male rulers will be trouble, not the other way around. Wait. Reformer becomes the first religious head. Additionally, Unyielding is a bit of a jack of all trades if you want to blob, Proselyting is better for converting provinces. I haven't reformed a lot of pagan faiths, but when I do reform a pagan faith, I tend to pick the same four options every time (Unyielding - Enatic Clans & Unique - Autonomous). Defensive attrition is a powerful deterrent in the early game. Tribal Islam is up to the point of being overpowered. Hierocratic and Autocephalous is a good way when we don't want to bother much with religious head but want to have high MA. It says we can spend piety to improve curtier abilities but we can do it once per 5 years and can improve stat for one point. Followers 0. Harmonious expands our pool of talent but makes it harder to stack bloodlines due to disallowed cousin incest. Pagan religions retain some features when reformed, regardless of the features chosen during reformation. Germanic faith is the faith of Scandinavian & Saxon people, worshiping deities like Odin/Wotan. Crusader Kings is a historical grand strategy / RPG video game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Interactive. Pont Valentr Press J to jump to the feed. Finding one of the few Hellenic characters, and having them educate your child or granting them a title: This page was last edited on 16 August 2022, at 07:19. Basically we attack opposite gender ruler, depose him/her and force our gender law on their realm. In early start dates Kiev is vulnerable to Tengri nomads (it borders the Magyars), so you may find that fabricating a claim to conquer Rugen is an easier way to get your third holy site. Access to Hermetic society (but Hermetics still suffer -10 temple opinion). Agnatic law is enforced, open succession law is unlocked. And raised levies opinion penalty only really counts if you are at war all the time. These doctrines are tied to the reformer's religion. I picked Daring the first time, which allows prepared invasions, which is useless for the Roman Emperor. Concubines not allowed. Religious Control Mandate law is unavailable. Similar story with Ancestor Veneration, but with more hassle of sucking up to the old dudes, the one disadvantage of Ancestor Veneration is that we must pick either Hierocratic or Autocephalous leadership (I think). Medieval Dynasty: How to Make a Rabbit Trap, Medieval Dynasty: Can you become King? Disallow avuncular marriage and cousin marriage. Women can take up to 3 consorts. It is really painful to expand with CBs at our disposal as Peaceful religion. But if you want to expand, Unyielding is not that useful . What, in your opinion, is the best aim training? Priests cannot marry and cannot inherit. All defensive pagans have access to Ancestor Worship & Choose Patron deity decision. There are no Hellenic rulers at any start date, but Hellenism can be revived in several ways: There is one special pagan faith that normally only appears in-game as the listed religion of long-dead historical figures. I think these are well balanced. Possibility for a woman to take consorts is disallowed even if other traits should unlock it. However, the Tengri faith does not die out during the entire period of the game and there are always relatively strong rulers for it in the game. I find one of the most boring parts of Pagan games is that theres no other friendly or same religion nations, pagan games often end up just being your country vs the world in holy wars. Agnatic, agnatic-cognatic, cognatic laws are restricted. Animistic has same problems as unrelenting, it gives rite of passage event when reaching adulthood which has some flavour. While three of the faith's holy sites are in Scandinavia, the other two are in mainland Europe and often held by strong Christian rulers. More posts you may like r/CrusaderKings Join 3 days ago CK2 6.4K 103 r/CrusaderKings 5 days ago Pagans can grant themselves divorces at will, but with a significant cash payment for the divorce and a -30 relation penalty to the divorcee's family. I have an Ironman 867 Guge game on the verge of reforming the religion. Cannot create Warrior Lodge if it does not already exist. The lack of a formal religious tradition means that pagans have a harder time spreading their faith outside pagan lands. Temporal gives us nice hat upon reformation, and is part of synergy dogmatic, divine marriage which does not work atm. Eternal Raiders will take away bonus for levy and light cavalry and give us 10% bonus attack for all our troops, don't know if its fair exchange, I will do maths later, and as I said polygamy just sucks and is a prestige drain, on top of that now tribals with polygamy mechanic (muslims and reformed pagans with polygamy) will use wife mechanics instead of concubines. Create an account to follow your favorite communities and start taking part in conversations. You must log in or register to reply here. Crusader Kings is a historical grand strategy / RPG video game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Interactive. Sky Burials. Holy Fury Pagan Reformation Tier List & Discussion. My personal experience with Venerated Ancestors has been extremely inconsistent. Pretty useless outside india but with gavelkind sucession you can have a demesene of twenty counties. I wish it was more interactive (e.g. I will explain some of my choices based on how it worked out in my games. I mean making the enemy duke your vassal king through external inheritance? Can't agree with stability doctrine, tech and artifacts lower short reign penalty so it is not worth to take it, and as I said from my experience it is easy to overcome. Thread starter Mr. Moonlight; Start date Sep 13, . The last playable Germanic ruler available is Arnfast of Vsterbotten, who dies in 1309. I like Romuva and Suomensusko the best but I don't have much experience with Bon but I think I'll try them soon. There is a trait that gives u another +5 same religion opinion. The Orthodox Pentarchy is also fun. Partially redundant with Sea-Bound doctrine. The reason I don't like to pick it is that the bonuses apply to my vassals and makes them much stronger. "Why would you want infidels to tolerate you? Germanic pagans do especially well since they get free ships, can navigate rivers, and are close to prime raiding targets. - can ask the leader of this realm to help convert the tribal leader's realm to the organized religion.Benefactor needs to be non-tribal, non-nomadic, non-theocracy (so you can't ask Pope for mass conversion . Romuva is the faith of the peoples on the east coast of the Baltic Sea, worshiping such deities as Dievas, Perkunas, and Laima. Autonomous leadership also enables four branches: With the new reformation system, some synergies occur which present new abilities or opportunities to characters of this specific reformed religion. Daring is a good way to lose moral authority because AI is incompetent, and we as a player will need prepared invasion only once (maybe twice). The homeland attrition penalty does apply to reformed pagans of another faith, but the "old faith" heresies have no such protection against the reformed churches of their specific branch of paganism. So I'm not a very big fan of Autonomous. I've had games where several centuries have gone by and literally only one or two guys have been made Venerated Ancestors and they're usually some random idiot. Penalty to moral authority (-15%) and to mission. Please help with verifying or updating older sections of this article.At least some were last verified for version 3.0. Bn is also unlocked by Jade Dragon, and Horse Lords allows playing of pagan nomadic rulers. All units gain 80% to defense when fighting enemies in a province of the combatant's religion. Funny thing about equality is that you can give consorts to your wife hehe. Reforming a faith costs 750 piety. Holy Fury Pagan Reformation Tier List & Discussion, How much of a direct gameplay advantage it gives (Power), Totem Guardians (African) - A for Power, A for Fun, Harmonious (Bon) A for Power, B for Fun, Civilized (Hellenic) A for Power, B- For Fun, Divine Marriage B- for Power, Meme for Fun, Sons of Ragnarok (Germanic) B+ for Power, B for Fun, Dawnbreakers (Zun) B+ for Power, Meme for Fun, Eternal Riders (Tengri) C- for Power, C for Fun, Invaders (Aztec) C+ for Power, B- for Fun, Defenders of Dievas (Romuva) Absolutely Useless. Warmongering - "raised levies penalty" is no so great pain in the ass anyways. Levy size & attack bonus from unreformed Tengri faith will be lost. Posted January 4, 2019. Fleet can navigate through major rivers, but maintenance cost remains full. Lose piety when at war against faithful.Penalty to Spymaster steal technology. Those who stick with the old ways are considered heretics by the reformed faith, and may be targeted by holy wars. Raiding unavailable if culture doesn't allow raiding.Hunting focus is unavailable.Holy wars and great holy wars are unavailable, but county conquest CB is available.Dueling comes with a Piety cost.Cannot create warrior lodge if it does not already exist.AI rulers will not convert provinces. Note that Germanic pagans have as a holy site the county of Braunschweig, and taking that county will trigger the Catholic crusades (as well as the formation of every Catholic Holy Order but the Knights Templar) at the time that you take Braunschweig, so long as the year is 900 and the province is Christian. For Power, Divine Marriage is average. If there is levy size & attack bonus from unreformed religion, it is lost. I think Polygamy would be powerful. All Offensive pagans also gain a +30% bonus to their levy sizes, making up for likely lower technology and smaller fort holdings. And isn't Civilized like a dream? Defensive pagan holdings also have larger garrisons (bonus varies per religion), making them harder to siege. Most pagans may raid neighboring provinces (and coastal provinces, if ships are available) for loot and prestige, even without a tribal government (which majority of the pagans are). Don't @ me, if you dis. It has its downsides because it makes AI more aggressive and incompetent AI can tank our MA very hard. Is AV and Temporal actually working in conjunction for you or you just marrying into the saints' lines? For a better experience, please enable JavaScript in your browser before proceeding. No Revolt Risk for different religion in county. I might make a post in the future on how I think all the religions and doctrines could be improved/fixed to make them viable for both Fun and Power, but Ive written enough for now. Traits inherited from unreformed religion. Zun can also be reformed like other pagan faiths. Every religion in the world pretty much tolerates you, it's pretty stable, and you can marry back into it to acquire bloodlines if you leave it somewhere to grow by itself. C. Civilized/Religious Tax: The best Doctrine you can possibly pick. your character tries to convert them personally, like carousing or something). Rulers can order subject to Take the Vows. If dawnbreakers would have divine marriage paired with something else than polygamy it would be tier 1. Proselytizing is a must pick if you have a lot of land with conversion resistant heathens, since AI rarely bothers converting them otherwise. Levy size bonus from unreformed Aztec faith will be lost. There's a mod that fixes this. (AI rulers are likely to accept the reformed religion if cynical, same dynasty as the reformer, or under control of a reformed ruler.) Aztec Pyramid construction. The devs deliberately made it so that certain societies will let you remain a member even if you are the "wrong" religion. Although I admit the bloodline bugs with male consorts are beyond annoying. It's included in Children of Perun and Survivors of Ukko btw. Hellenic paganism was the faith of the Greco-Roman world before the rise of Christianity. For example, the average/casual player is probably not going be aggressively bloodline stacking. Check out other interesting CK2 guides and articles: CK2 (Crusader Kings II): Immortality Event ID and Guide|CK2 (Crusader Kings II): Strange Chest Item and Event Results|CK2 (Crusader Kings II): Retinues Guide. I always found piety to be very uselful here, excommunication is a very powerful tool if you use it strategically. The gavelkind succession law will remain even if you return to an unreformed pagan religion later. I used it in my game Tengri Horde Jurchen Reformed Bon Chinese Empire and just dominated silk road. For tribal pagans, reforming makes it easier to raise tribal organization. Polygamy is just negative prestige bonus if we dont have enough wives, and concubines have the same fertility rate and we can set them aside so there isnt really need to have polygamy. The reformer's courtiers at home, dynasty members, and vassals will always follow in the reformation if they are below playable tier. The best Doctrines by far are the two "Clans" option with the slight edge to Enatic. I would suggest against prepared invasions/warmongering as it leads to rather unstable vassals, and generally does not benefit you personally as the leige as you will far exceed the maximum realm size requirement. using concubines). Most pagan faiths permit female temple holders regardless of gender law; exceptions are noted below. Access to Hermetic society (but Hermetics still suffer -10 temple opinion). As I recall stability+astrology also has a synergy where you get to boost your heir at birth. Hard to Convert. However, the religion's holy sites are scattered far and wide making reformation very hard. Disagree. It got to the point where I was raiding not based on gold or number of holdings or artifacts or anything like that, but simply based on the size of the ruler's court; I figured it would give me more chances to capture folks for the sacrifices. (There is one exception. Also you can give away the title, the best way would probably be as a viceroyalty. Equality allows the player to not only land females, but also to get even higher scores since female dynasts could have consorts, who as concubines provides prestige. Priests cannot marry and cannot inherit. . Jainism without doubt. A religion's nature determines its attitude toward warfare and religious conversion. +5% Morale of armies. I used autonomous most often which gives some flat bonuses. They then become the "Reformed" version. Rulers can spend 500 Prestige and 150 Piety to increase courtier or own attributes. It requires either control of three holy sites and 50% moral authority, or control of all five holy sites. They also cannot reform to Feudalism or a Merchant Republic unless they Reform or convert to a non-pagan religion. AI rulers only try to convert provinces if zealous. Low MA will hurt you bad tho unless you're in middle east. Eldership succession law is allowed. AI rulers only try to convert provinces if zealous I usually take unyielding but in the future I think I'll go with Proselytizing. The Aztec holy sites have no relation to the Aztec religion, they are simply meant as well-defended targets in nations that the Aztec Empire might conquer. Two mutually exclusive bloodlines can be created by this process. You can use the Germanic faith's powerful CBs and shipbuilding buffs for expansion and raiding, then be succeeded by a Slavic ruler and reform. Large nomadic realms continue to grow in strength as long as the khans continuously increase the number of empty holding slots they control. But later, feudal realms grow their income more quickly, while raiding becomes less feasible as targets consolidate. But you're right, in some situations it's really powerful. Is it really cheesy/gamey though? It has a synergy with incest doctrine making us high god of our religion. Once your account is created, you'll be logged-in to this account. The Short Reign penalty is reduced to merely double the normal amount for Germanic pagans among the same Germanic faith, but Old Germanic pagans will have the full -45 penalty in addition to the heretic penalty. My first choice was Unyielding, Harmonious (Meritocracy + Equality), Stability, and Hierocratic. In fact, if they have high moral authority, and have damaged rival religions' moral authority with their conquests and stolen holy sites, or control unreformed pagan lands, they will soon be flooded with notices of conversions of territories that are held by their vassals, who will put forth serious effort to convert their lands to their new faith. Pagan religions may gain a religious head and a Great Holy War (Crusade CB) if they reform. With bad technology. AI looter prefer coastal counties. What, in your opinion, is the best photograph? Additionally, those defensive pagans who are tribal, may call forth Devout Warriors (without ). The new reformation system allows players to build their religion for their preferred play-style and to combine incompatible characteristics. Peaceful nature is powerful if you have a huge realm . Ironically, the low technology is a greater issue after the adoption of feudalism, as feudal realms require higher tech for the construction of buildings. 867 enatic bloodline,African religion for consorts, cosmopolitan for husbands, syncretic to remove penalties, divine marriage so you can seduce and cosort acquire bloodlines, autonomous for a floating Dynasty opinion, fertility, or another +10 religion modifier. However, it only applies to the homeland, and pagans have difficulty converting provinces due to low. Enatic-cognatic law is available. PegaluxX. Seabound is just useless without Daring and picking these two doctrines is silly (unless we are not getting bored with constant raiding on our foes). The unique traits of Autonomous are not that great, and GHWs are a must against large realms like the Ere. First off I didn't do any exploits. If tribal, remember that demesne counties which are still following the old faith will give less tax and levies. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. I admit I have not played Hellenic yet but it sounds awesome to me. But it's because I favor Unyielding nature, and those two don't work well together. Certain pagans have access to additional succession laws. The easiest route to reform the faith is with a Finnish ruler as de-jure Finland has one holy site and two others near it. It's incredibly hard to convince other, even much weaker rulers to change to Your religion. This is just a bonus I found by accident. Hellenic). Best one in the loser tier. All rights reserved. However, the longer the faith goes unreformed, the weaker it becomes. Agnatic, stability are very safe options, but with the ship tech boost i always manage to kidnap one of "Niall of the 9 hostages" bloodline carrier, then incorporate tanistry after 2 gens into my empire. Full status of woman law is enforced. They also have access to two special casus belli: Most pagans have defensive attrition, massively reducing the supply limit for non-pagans invading their homeland. Ancestor worship, animism and totemistic shamanism dominate, but there are also various pantheons of gods. The religious head can decide upon death to venerate a given ancestor, in a process similar to sainthood. Intermarry Eastern group, Zoroastrian group. Heir Designation is allowed (if at least one of Rajas of India or Jade Dragon is enabled). +5% Morale of armies. Reformed religions gain access to holy wars, usable on any target of a different faith (including other pagans). Rulers can order subject to Take the Vows, disqualifying them from succession. Clearly Messalian. Bn rulers are playable with either Jade Dragon, The Old Gods, or Holy Fury. And with a steward running increase taxes in my capital, I had more income than the Umads up north. Women can take up to 3 consorts. Reformed pagans will gain a sudden bonus to their conversion rates. But, aside from Germanic/Zun, they are identical, except for slightly different flavor text and Slavic "Jarilo" event. Toggle signature. The Slavic faith is almost gone in the 1066 starting date, and the faith disappears from the world entirely by 1200. Standard stuff for defensive pagans. Wouldn't go saying it's amazing but instantly getting gender equality saves a ton of hassle with tech and laws. There are better options for mix-maxing/efficient play. Table View Card View For feudal pagans, reforming makes it possible to raise crown authority to any level. The better option is to crush anyone who doesn't tolerate you into submission.". With the exception of the reformed Germanic religion, the faith will also immediately gain a holy order. It may not display this or other websites correctly. Women can take up to 3 consorts. Crusader Kings II. Dawnbreakers is underrated as a way to practice eugenics when combined with meritocracy. Eastern Orthodoxy, Miaphysite Christianity, Allows sacrifice of thralls captured in raids, Allows sacrifice of courtiers to read entrails, Once per decade interpretation of stars by religious head or court chaplain if none exists, Education improvement synergy and Meliorism improvement synergy. As I said, civilized isnt good for Roman emperor as he is locked into imperial elective, and lets be honest, if we are reforming hellenic religion then we are 99% roman emperor, Problem, realize that I'm a couple months late, but stability is a doctrine, not a nature, sorry, that's bugging me, "I changed my mind about divine marriage doctrine, it actually allows us to breed new bloodlines fairly easy into our dynasty.". For the reference https://ck2.paradoxwikis.com/Pagans#Reformation, Nature: Two tiers here. Engage in courtly intrigue, dynastic struggles, and holy warfare in medival Europe, North Africa, the Middle East, India, the steppes and Tibet.
Do You Have To Be 21 To Buy Grenadine, Austrian Military Service Dual Citizenship, Hattie Mcdowell Actress, Elin Fflur Plant, Articles C